Astro Bot Review A 3d Platforming Masterpiece

The bots turn around and shake their booties at Astro right before he punches them into the DualSense. On the pause screen, you can flick all of your collected bots out of the digital controller and they flail in mid-air before landing safely back inside the touchpad. Even before picking up any cool new toys, Astro has a laser-propelled hover ability that lets him destroy enemies while jumping over them, plus a standard punch and a chargeable spin move. These three abilities, plus whatever tool he picks up, are the entirety of Astro’s arsenal. This mechanical focus allowed Team Asobi to perfect each move and then apply them all in a thousand different ways, and the result is a rewarding and robust platformer.

Even within a level, an ability is used in several different and creative ways, but always stemming from its singular mechanic featured in that level. It ramps up the platforming and combat sequences via an approachable but challenging incline and chains these little moments together in such a way that there’s never a lull in any level. Whereas many platformers may drill down on a key feature or small set of features, Astro Bot displays confidence by often disposing of exciting new tools shortly after introducing them. It expresses iteration in cycles of five minutes each, rather than iterating on one idea for five or more hours, which I find both refreshing and bold. The only other game I’ve seen that’s similarly willing to dispose of cool ideas like this is It Takes Two, and Astro Bot does it more often and with more enjoyable mechanics. There is both depth and breadth to most levels, and frequent checkpoints mean you’ll rarely be punished for exploration or missing a jump.

Astro Bot is easily the best game on the PS5 to date and a platformer that can proudly stand shoulder-to-shoulder with anything Mario has done. Astro Bot is a delightful 3D platformer that has captured the attention of critics with its creative level design, smooth controls, and nostalgic PlayStation references woven throughout. It delivers a fun, accessible experience that should appeal to new players and long-time fans.

Pay Attention To The Dualsense’s Rumble

Find release dates and scores for every major upcoming and recent video game release for all platforms, updated several times per week. Astro Bot[a] is a series[1] of augmented reality and platform games developed by Team Asobi, originally a group within Japan Studio, and published by Sony Interactive Entertainment. The series is a spin-off of The Playroom series, and began with the 2013 launch title for the PlayStation 4, and its later entries have won numerous awards. “A must-play for anyone who loves creative platformers. The worlds are beautifully crafted.” A bunch of Astro Bot collectibles have released at major retailers over the past few months, including various vinyl figures, plushies, sling bags, hats, and gaming accessories like Seagate’s new 5TB Astro Bot Game Drive. Check out the list below as well as our gallery that goes into more detail on a bunch of these officially licensed items.

Bursting to the seams with charm, Astro Bot is an inventive, nostalgia-fuelled platformer of the highest order. Customers appreciate the game’s creative levels, with one mentioning that the world is filled with secrets and another noting how it encourages players to think creatively. Customers find the game suitable for all ages, with kids particularly enjoying it, and one customer noting that the main levels are great for young players. Astro, the robot captain of a mothership resembling the PlayStation 5 console, and his crew of Bots are exploring space when a green alien named Space Bully Nebulax attacks them and rips out the mothership’s CPU.

The game’s visuals aren’t necessarily pushing the PlayStation 5 but they’re flawless and silky smooth, with not a bug in sight. An American living in Germany, John has been gaming and collecting games since the late ’80s. John’s keen eye for and obsession with high frame-rates have earned him the nickname “The Human FRAPS” in some circles.

Astro Bot Guide: Trophies

Still, any frustration with the game ultimately stems from wanting more of what Astro Bot provides, which at its core is a top-tier platformer with innovation, charm, and enjoyment to spare. Releasing alongside the game is this limited-edition Astro Bot-themed PS5 dualsense controller. It’s just as adorable as the little robot itself, but it’s probably out of stock everywhere.

Oh, and special mention must be made for the soundtrack, which is just excellent throughout. Going back to the hub, where all your collected bots congregate, it slowly opens up to reveal new areas to explore and more features to enjoy. Puzzle Pieces are another collectible to gather, and they unlock new rooms, with one of them being the returning Gatcha Lab.

I’ve never cared about PlayStation Trophies before, but I expect to unlock them all in Astro Bot, if only incidentally because I want to see and do everything this game offers. I don’t know if I’ve ever played a platformer before where I enjoyed literally every single boss fight and level, but I can confidently say that about Astro Bot. https://g28.uk/ and delight as they take full advantage of the PS5’s hardware. Astro Bot levels are beautiful, brought to life by genius art direction and some of the best graphics on the PS5. It all feels so alive thanks to how the DualSense controller reacts to what players see on the screen, with Astro Bot making great use of the DualSense’s haptic feedback and speaker.

The Great Master Challenge can only be accessed once players have found every Puzzle Piece in the game and rescued 300 Bots. Astro Bot’s win for Best Family Game is probably the least surprising of the bunch. Put simply, just about anyone can appreciate Astro Bot’s strengths, not just seasoned gamers or astute, wizened audiences. “Each level comes with a brand new Special Bot to rescue and, once that’s done, can be replayed in Time Attack mode with online rankings.”

He also offered a nod toward 30 years of PlayStation history, which formed the foundation of Astro Bot’s gameplay. A new batch of five levels were added in July 2025, adding five new cameo bots including a couple of Final Fantasy characters. This is more of a nitpick, mainly because the game is actually catered to everyone.

But utilizing the uniqueness of hardware is something that Team Asobi has always been good at – arguably more than any other PlayStation studio. Beating Astro Bot’s main story took me about 10 hours, while getting the Platinum trophy took a little over 15 hours. In addition to the winners, The Game Awards contained its customary array of trailers, including first reveals for Witcher 4, a new Elden Ring game, Okami 2, and Naughty Dog’s Intergalactic. We have tons of follow-up coverage on the site, including deep dives into both Elden Ring Nightreign and Witcher 4 and lots more.

This includes all undiscovered bots, puzzle pieces, and Void levels, which are the secret levels found within other levels (as opposed to those found in the space map). The bird pings collectibles from quite far away, and the pinging intensifies as you get closer. As the PS5 ship crashes down below, you’ll visit six themed galaxies that each hold a crucial component of the console-ship, and then bring the fight back to Nebulax, who personally holds onto one final part. Each of the over 80 levels plays host to several PlayStation-focused cameos that need to be rescued. The worlds often delight in their color, creativity, and charm, and each of the main worlds ends in a final level that is designed around one particular PlayStation franchise, such as God of War and Uncharted, to name a few.